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- ============================================================================
- Title : RY11ECR.ZIP (ry11ecr.wad + ry11ecr.txt)
- Author : Eric C. Reuter
- Email Address : reuter@merck.com
- (All comments, suggestions and criticisms greatly appreciated)
-
- Misc. Author Info : I'm SYSADMIN and SYSPGMR for supercomputing
- with no time on my hands, but make time for
- the most important thing: DOOM!
-
- Description : A deathmatch level, designed originally for
- 2 player modem, but suitable for 3-4 player network and
- single player. This started as my first wad, but went through
- many hours of reworking to look good. Anyway, the central
- area of this level is a reasonable representation of where I and
- my regular deathmatch oponnent work in real life, with a DOOM
- twist, of course. Outside areas and such were added just for fun.
- We find this a constant favorite for long deathmatch duels, but
- that may be due to our familiarity with the layout. Hope you find
- it as much fun. Little attention payed to monsters / difficulty levels,
- best played with -nomonsters. Please don't flame me about the
- bigdoor2 textures on most doors, I used the texture because I hate
- the other available door textures for less that 128 widths.
- This wad designed for use under version 1.666. Has lots of ammo,
- so you may or may not want to use -altdeath for respawning.
- Then again, if you like rocket duels, you might.
-
-
- Additional Credits to : Geoff Allan for Doom Editor for Windows
- (Yes Geoff, I WILL be registering when 3.0 is done)
- (de_260b2 and b4 and version 3 alpha.)
- Walt Woerner (regular deathmatch opponent)
- id Software (of course)
- ============================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Yes, but not really much difference.
- New Sounds : No
- New Graphics : No
- New Demos : No
-
- * Construction *
-
- Base : New level from scratch. then reworked for appearance
- Build Time : Rediculously long.
- Editor(s) Used : Doom Editor - The Real Thing (for windows)
- by Geoff Allan V 2.60b2 and 2.60b4 and 3.0 alpha.
- Doom Construction Kit 1.1 (DCK11)
- idbsp 1.0
-
- Known Bugs : None Known or Discovered.
- Have not tried under 1.2 of doom, only 1.666
- May have HOM if I exceeded the 2-sided line def
- limit. Please e-mail if you have any trouble.
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional levels.
- Authors/ Users MAY add or remove weapons, monsters and ammo
- to suit taste for playability.
-
- You MAY distribute this WAD provided you include this file with no
- modifications. You may distribute this file in any electronic format
- (BBS, Diskette CD, etc.) as long as you include this file intact.
-
- * Where to get this WAD *
-
- FTP sites : infant2.sphs.indiana.edu
- ftp.uwp.edu
- wuarchive.wustl.edu
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